Uploading Mods to Steam Workshop

In this guide, we will show you how you can upload your mod to the Steam Workshop.

Before yous start, please accept a look at the Pre-Upload-Checklist! In instance there are any log errors, nosotros highly recommend fix the errors before uploading!

Preparing the upload

First, create a new folder named workspace within the directory Documents/MyGames/WinterResortSimulator

At present, create a new folder in the directory Documents/MyGames/WinterResortsimulator/workspace named with yourmodname. Please create i folder for each Steam Workshop item!

After that, launch Wintertime Resort Simulator once. Upon launching, the game will create a file named WorkshopItem.lua in your new directory. We demand that file to go on. As soon every bit yous've arrived in the master menu, you tin close the game again.


WorkshopItem.lua

Switch back to Windows Explorer. As yous can see, the game has created a file named WorkshopItem.lua inside your directory.

Next, open the WorkshopItem.lua using a suitable application (e.chiliad. Visual Studio Lawmaking or Notepad++). Alter the name to the desired name of your Steam Workshop item (e'er edit the text between the double quotes ( " ). This name volition be visible for all players in the Steam Workshop.

Also, delight add a clarification to description (once more in betwixt of the double quotes).
Afterwards, if you lot are updating an existing mod, y'all can add together a clarification of your changes to changenotes (1 more fourth dimension, between the double quotes).

This could look as depicted below:

It is recommended to add some tags to your mod and then that players can easily find it. If yous don't specify any tags, the modernistic will be listed as Untagged. Yous tin choose 1 tag from each category (but you don't take to).

Category: Type

  • Vehicle

  • Ropeway

  • Map

  • Object

  • Script

  • Mod-Pack

  • Other Mods

  • Untagged

Category: Vehicles

  • Snowcat

  • Snowmobile

  • Snow Cannon

  • Other Vehicles

Category: Ropeways

  • Chairlift

  • Gondola

  • Aerial Tramway

  • Surface Elevator

  • Other Ropeways

This could look as following:

Adding a Workshop preview image

Every mod has to have a preview image named WorkshopPreview.png inside its directory.

The image must be named WorkshopPreview.png, and information technology has to be a .png file.
We recommend using a resolution of 640×360. The aspect ratio should always be 16:9.
In case you lot are using a college resolution, information technology can happen that the Steam upload fails with the error bulletin Limit exceeded. In this case, delight scale the preview image down to 640×360.

Calculation the actual mod

Upwards to at present, nosotros have but specified how your mod volition await like inside the Steam Workshop. However, we have non yet added whatever mod files to the directory.

Therefore, delight re-create the .unity3d file of your modern into your directory. (BTW: You tin also add multiple files to one Steam Workshop particular.)

In-game Uploading

Next, please launch the game again and get to Mod Upload.


Yous should already be able to see your preview picture.

Before uploading, you lot need to accept the Steam Workshop legal agreement.

Finally, press Upload to Workshop!\\Please cheque your modern name, description, tags and visibility one more time earlier uploading.

Your mod will at present be uploaded to the Steam Workshop!
In instance yous face any error messages while uploading, please ask on our Community Discord server.

Congratulations, you have successfully shared your mod with the community! Information technology can now be downloaded past all players.